I like this... good simple fun. The best I managed was 8 (or maybe 9) minnies - it's possible to go off the edge of the map a little so wasn't sure how many I had in tow.
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Mini Breed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #206 | 2.630 | 3.143 |
Authenticity (use of resolution restriction) | #236 | 3.466 | 4.143 |
Visuals | #247 | 2.510 | 3.000 |
Overall | #268 | 2.420 | 2.893 |
Audio | #322 | 1.076 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I don't have any team members. But this is a very fun experience.
Was the resolution a challenge?
Since the game only combat system is ranged combat, so it's quite a challenge for optimizing the distance the projectile would fly or start to shoot. I try to slow down the speed of everything and make the projectile not fly too far because it would be boring if player can't see all the action in the screen.
What did you learn?
A lot, I have just came back for unity for few weeks ago and I actually have a free time only for 2 days and 3 nights to actually building the game. I'm very proud I can finish it even the game itself is still lacks of a lot of things.
While building this project I have learnt to manage free time, customizing rendering setting of unity, do a lot of research on physics engine of unity to progress the project. It's been a great experience.
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