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A jam submission

Momentum NinjaView game page

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Submitted by ChronicCrit — 2 days, 4 hours before the deadline
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Momentum Ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#534.1824.182
Gameplay#1283.2733.273
Overall#1873.1363.136
Authenticity (use of resolution restriction)#1963.9093.909
Audio#3141.1821.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
One member, I did everything, stressful but fun experience, I didn’t actually have too much time to work on my game

Was the resolution a challenge?
Art was super tough tbh

What did you learn?
How to make a platformer with nice feeling movement and I improved my animations

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Comments

(+1)

Interesting game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)

(+1)

Great game. But pretty hard to use a keyboard and a mouse tho. Although not that but it is hard using a touchpad. And I didn't even know that there was a shotgun/stick weapon.

Submitted(+1)

Nice graphics, the gameplay felt fast paced, took some time figuring out you had to slash the monster in order to get onto the ledge, maybe some messaging would be useful.

Submitted(+1)

Very polished! I like how the ninja respawns back to where they were last standing

(+1)

The game feels nice and controls well for almost all the movement, well done!

Submitted(+2)

Very simple and intuitive, I liked it! the commands are little strange and sometimes it doesn't register the jump.

Submitted(+1)

The art style is great. And the platforming that's there is nice, fast, and pretty easy to get into.

I had a few problems with jumping on the creatures though. Sometimes it would let me jump, and other times it wouldn't. I'm guessing there's a specific way to jump on them that works which I might have figured out, but I'm not entirely sure if it's intended or a bug. 

I honestly would love to see more of this (like more levels, sounds, and UI). But overall, a solid fast-paced platformer.

Great job!