Nice game! Fun and engaging. The only thing I would say is that (no hate but) the challenge was to create a game in 64x64, not create assets in 64x64, but nevertheless, great game, keep going. Well Done!
Play knight-y
Fiolition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #389 | 1.391 | 2.200 |
Gameplay | #391 | 1.265 | 2.000 |
Audio | #402 | 0.885 | 1.400 |
Overall | #409 | 1.075 | 1.700 |
Authenticity (use of resolution) | #415 | 0.759 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me, Programming, yes this was a very fun experience! I was so excited I actually worked on this project secret while I was supposed to sleep.
Was the resolution a challenge?
Honestly, there were no challenges except the fact I had to come up with all the mechanics. Though there was one thing that bothered me. While I was going to upload the game I couldn't because of an email error so I had to say bye-bye to my account and say hello to this one. Very heartbreaking to me.
What did you learn?
This game jam was extraordinary for me! It had thought me the importance of time and not rushing. With that in mind, I learned how to make unique mechanics in a mannerly amount of time!
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