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A jam submission

DoMINIonView game page

Tower Defense Game
Submitted by Bruhgames — 13 hours, 51 minutes before the deadline
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DoMINIon's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3011.8482.667
Gameplay#3181.9632.833
Authenticity (use of resolution)#3232.7714.000
Overall#3302.1363.083
Graphics#3361.9632.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
4 persons. Everyone did art and programming, one made the music and one made some sfx.

Was the resolution a challenge?
It was hard to cram a shop on the screen and to work with 6x6 sprites.

What did you learn?
We learned a lot about Gamemaker 2's "New" features. This can help a lot on subsequent projects.

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Comments

Submitted (1 edit)

This was a cute classic little tower defence.

Gameplay wasn't much of a challenge and could feel a bit slow at times, and a next wave button also could have been nice.
The flame throwers also made it pretty hard to see what was going on, not that it was a major issue.

I also wasn't a huge fun of the music, which didn't seem to fit the reset of the 8 bit sfx.

At one point the enemies just stopped moving, and non of the towers were doing any damage.