it turned out to be too hard a game, i got stuck on the tutorial ;)
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Erdadok 3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #62 | 3.636 | 3.636 |
Graphics | #70 | 3.909 | 3.909 |
Authenticity (use of resolution) | #95 | 4.364 | 4.364 |
Overall | #99 | 3.636 | 3.636 |
Gameplay | #182 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This is an amazing and ambitious game, but it's really hard to know how to play. It took me a long time to work out that you have to build a road starting from the arrow tile first. Then I kept running out of gold before I realized you have to build a market to earn gold before building more stuff. Then I played for a while before realizing I was in the build menu the whole time (space) and had missed all the stuff in the main menu (which itself is hidden behind a little arrow). There's also no indication of whether you can build something or why you can't, or what you need to build (e.g., when food is low, build farms). A lot of these problems are likely due to the tiny resolution (which is why it's such an ambitious game!). Also, is there a win condition? I filled a fair bit of the map and everything seemed good (happiness 100, low crime etc.) but I wasn't sure if there is an ending. Overall great work though, I enjoyed it once I worked everything out, and the graphics and music are really nice (note that the music stopped playing after a while).
Good job friend, I liked the music, by chance the music is inspired by the song what a feeling from the movie flashdance?
The game has a super chill/peaceful presentation. I had a bit of difficulty actually building anything. I think I hired a few people but everytime I tried to click and put down a building nothing would happen (I tried in both full screen mode and out of full screen mode).
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