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Oort Uprising's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
64x64 Authenticity (was it truly lowrez?) | #117 | 4.500 | 4.500 |
Aesthetic (sound and visual) | #161 | 3.250 | 3.250 |
Overall | #215 | 3.000 | 3.000 |
Game Feel (playability and control) | #252 | 2.375 | 2.375 |
Overall Enjoyment | #287 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Lovely looking game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
(no sound, though?)
Obviously unfinished, as mentioned in the description. That said, I like that the jumps are absurdly high by comparison with other platforms (and in addition to this absurdly high jump we have a double jump which is doubly absurdly high); it changse the way I think about the game a surprising amount for such a nominally small change. Being followed about by the nasty things with red eyes and being unable to shake them off is also an interesting mechanic, and I like their hammers. As noted, the space-to-"attack" thing doesn't actually do anything other than draw a dotted circle around me and freeze the game, so i suspect that's not yet implemented. But there's the core of a good thing here; interesting graphics, interesting divergence from standard platforming rules with the high jump, and I'd like to see more.
The idea seems nice but unfortunately there's no much interaction possible. You can only move around and never fight back in any way, Or at least that is what I felt.
With few addition the game should become more interesting. You should keep developing it :-)
The music is nice for that environment.
Love the aesthetic! The characters and world look so interesting, and the game premise seems very promising. Looking forward to future updates!
Yeah it's still in development.
I'll add more after the lorezjam is done.
Couldn't figure out how to attack; every time I paused and clicked, I just missed. ^^;