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Cat's Trophy!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
64x64 Authenticity (was it truly lowrez?) | #138 | 4.438 | 4.438 |
Aesthetic (sound and visual) | #153 | 3.313 | 3.313 |
Overall | #177 | 3.219 | 3.219 |
Game Feel (playability and control) | #212 | 2.625 | 2.625 |
Overall Enjoyment | #213 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cute game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
Very elegant and fun. More titles for the Puntendo Lame Boy!
it so hard.. like "flappy bird" - but kind of fun game
3579 - I'm bad at this game.
I like how different the two characters handle.
Thanks @Delca ! Nice catch, there's just like a 2 pixel gap on the left. Also, great job on the scores! The highest I've made with Tobu is 6608 and for Cheti it's 9396.
Awesome game! Managed to get to 5102 points with Tobu and 6169 with Cheti. I had the most fun with Tobu, trying to find the perfect spacebar-taping rythm so that it could stay at the same level. Great work!
Also, bug report: I managed to get out of the play zone three times by going into the bottom-left wall with a diagonal angle.
The game was meant to be a little hard. IMO there's no point of an infinite runner/scroller unless it's a little challenging. Also, if I'd locked players to the screen, they wouldn't have the motivation to budge from the bottom half which makes the game rather easy. ^__^'
Thanks everyone! :)
Very hard and very cute!
That was way harder than it looked! Really cute ^__^
Cute but rather bare graphics. The game's actually surprisingly hard. Instadeath for going off screen seems a bit harsh, rather than just locking the player to the screen.
I like it! Graphics are super cute and sound effects are on point. :]