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QWER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Feel (playability and control) | #46 | 3.727 | 3.727 |
Overall | #83 | 3.773 | 3.773 |
64x64 Authenticity (was it truly lowrez?) | #84 | 4.636 | 4.636 |
Overall Enjoyment | #85 | 3.364 | 3.364 |
Aesthetic (sound and visual) | #150 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Holy crap, that was hard. Great idea though, well executed.
A really addictive rage game... well, sometimes it made me angry. But I like the concept and it's well done!
Nice execution of an interesting mechanic. I haven't seen something quite like this before!
Well executed twist on an old concept.
The stroop effect is a great idea here, although I feel like it should be thrown in much later, to further increase difficulty.
This is a tough game. It functions well but the difficultly keeps it from being more enjoyable. Though to be quite honest, the progression in difficulty makes sense. It's just that, given the small 64x64 window, the time in takes your brain to process the incoming shape, the shape below, and the shape that needs to swap, all while ignoring the color, is just too much for the time it takes the shape to fall.
I'm curious as to what would consistitute as a good score. My highest was 15. Overall, it's well made, looks and sounds good, and is easy to pick up and play, it's just the nature of the game is too challenging too quickly.
Nice, I thought this was going to be more like guitar hero (like push the key as the shape hits the icon). I like the twist of having to move the shape to the correct column!
Cute, well made game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
It's quite hard, I kept losing non stop but it's cool! Very challenging.
Ah, the good old Stroop test, now even harder! The game is simple yet effective.
Woah super punishing but mind-bending! Very original!
Needs, I think, a little tutorial bit or similar to explain the mechanics? I managed to have two of my shapes completely disappear but I don't know whether that was a good thing or a bad...