My frames were too good apparently and the hook despawned after it reached max height making me mald in the stream however once we figured out that the in browser game was having issues I watched your speedrun on the itchio page and how the game is intended to work. It looks like a good experience and very good mechanic. I just wish I had a downloadable version to play so that it could work as intended. I think if people have this bug where the hook doesnt fall and some of the jumps are impossible it ruins the experience of your work and its a shame because I think the mechanic is good and works well when the bug isnt there. The art and presentation was done really well just a shame the in browser version was having problems. Nice work!
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Free Hook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (how good does it look and sound?) | #11 | 4.638 | 4.638 |
Theme (how well does it fit the theme?) | #12 | 4.552 | 4.552 |
Originality (how interesting and unique is it?) | #19 | 4.328 | 4.328 |
Gameplay (how fun is it to play?) | #20 | 4.121 | 4.121 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Twitch Usernames
Inclef
Team name
Team Hot tub
Comments
I absolutely love how this game looks. The color palette you chose is absolutely awesome! Would love to try that palette myself sometime :) The mechanics feel great, but I just got stuck on one part where you have to land by the red flag and I couldn't do it, but would love to finish the game. Awesome stuff!
Excellent game, especially the presentation. I found the learning curve very steep (I was stuck at the first dove for an embarrassingly long time), but the guide video helped. One thing I would have liked is the ability to click instead of pressing space. Great work!
All around excellent submission! My only real complaint is how difficult it was to learn some of the mechanics such as the fact that you can control movement mid-air and some of the details with the 1-way platforms.
This is an awesome game! my only issue is there seems to be very little connection between where the hook goes and where the mouse is pointing. not to say the hook should go exactly where the mouse is, but I would think the mouse would be used to show the angle at which the hook will come out, which doesn't seem to be the case.
This game strikes the perfect balance between frustrating deaths and addictive gameplay. Honestly I have fallen so many times but I just want to keep going to progress further into the level. The visuals are nice and the music almost beckons you to keep playing. The grappling mechanic is very cool and it really does require a degree of skill to learn, its not just a "throw it and hope" situation. There is an NPC near the beginning that keeps mocking me when I fail, this just pushes me harder to prove his bitchass wrong!
Awesome work! :)
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