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Breath:Aroma hunter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #262 | 1.425 | 2.286 |
Creativity (how unique or innovative was this experience?) | #276 | 1.158 | 1.857 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #281 | 1.069 | 1.714 |
Overall | #286 | 1.087 | 1.743 |
Theme (how well does the game fit the challenge theme?) | #288 | 0.980 | 1.571 |
Implementation (rate the game's overall stability and functionality) | #294 | 0.802 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
某E_moment,圣君,鬼鬼,君君,柿子
Team Name
Novelty Nexus(造物协会工作室)
How does your game fit the theme?
This is a game where you collect different scent materials to make wine. There are three breathing states: holding your breath, normal breathing and deep breathing. The three breathing modes have different effects. Among them, deep breathing can display different scent materials to make different types of wine. Each wine will show a story when it is first made. There are three stories revolving around breathing: the first breath of a newborn, the smell of seawater or the heavy breathing under the haze. They weave into the complex and unique flavor of each glass of wine…
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Comments
Beautiful graphics. Was not able to read much though. In the platformer scene I died pretty easy. I did not make any wine. Thanks for the submission
I'm sorry, but it doesn't make any sense. A lot of text and it appears to be very important to start playing. Using a translator to translate so much text is very inconvenient.