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The curse of Jones's locker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #266 | 1.370 | 2.600 |
Theme (how well does the game fit the challenge theme?) | #285 | 1.054 | 2.000 |
Creativity (how unique or innovative was this experience?) | #285 | 1.054 | 2.000 |
Implementation (rate the game's overall stability and functionality) | #289 | 0.949 | 1.800 |
Overall | #290 | 1.012 | 1.920 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #295 | 0.632 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Jordy Rodrigues and Mikael Rodrigues
Team Name
Crooked path
How does your game fit the theme?
It's a deckbuilder about managing oxygen
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Comments
Very impressive card mechanics for a jam! The mana/oxygen cycle is also new and unique for me. Could not get far as the first battle is already quite challenging and health does not regenerate between battles. Made me also wonded did I miss a mechanic or something, but I assume it is currently just not balanced. Anyways, Well done!