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A jam submission

Letters FriendsView game page

A snake game about meeting animals. Made for LXD Jam 24.
Submitted by Viver (@viver_dev) — 6 hours, 7 minutes before the deadline
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Letters Friends's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#152.1392.357
Design: How well is the experience designed? Does it look, sound, and work well?#152.5932.857
Theme: Is the experience 'on theme'?#161.9452.143
Experience: Did you have an enjoyable experience? Is it user-friendly and fun?#162.4632.714
Learning: How much did you learn from the experience?#171.5561.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Constructive Feedback
I'm an educator myself and I really appreciated the theme and objective here, but I think we (mainly me, as a new game dev), could use some more time to develop the projects. Maybe something like 5 or 4 days?

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Comments

Submitted(+1)

Cool game bro it's like snake but with letters perfect project for a game jam with such limited time, the art looks good and the gameplay is smooth 👌. Give me some feedback on my game too I could use some 

Submitted(+1)

I think the concept is really cool and has merit! The basic idea of the snake gameplay loop and gathering letters is engaging. However, I feel it could be improved by adding some difficulty (having the player have to collect the letters in the right order or making the player spell a word out that is reversed). However, it is still an enjoyable time!

Submitted

could be  a interesting game to teach spelling, but it was very fun and the soudtrack was catchy too

Submitted(+1)

It's just snake but you collect letters instead of apples. Those letters seemingly form words, but it's not like you have to eat the letters in order so you might not notice them. 

Developer(+1)

You are right!My original idea involved you collecting the letters in order and having the freedom to form words based on the letters generated, but this was something that I had difficulty implementing, and due to time, I opted to at least have something to present. I appreciate your feedback!

Submitted (1 edit)

Yeah, we had to cut some mechanics out of our game too because the time-frame was a bit harsh. This is a good idea you got here, can't wait for you to expand on it.