I like the artstyle and music. You've heard this from others, but keybinding options are quite necessary. I was able to muddle through even with a QWERTY keyboard, but it was difficult. I also couldn't figure out at first that I had to use the arrow keys to actually hit the notes while the letter keys moved the diamond. I like the added difficulty of having to release stored up notes (reminds me of audiosurf) but think there should be some sort of tangible secondary loop reward for doing so. Hope you keep working on this one!
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[Magical Girl Dreams] [Emotions Dreams]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics, Audio, and Polish | #37 | 2.585 | 3.500 |
Originality/Creativity | #40 | 2.831 | 3.833 |
Theme Interpretation | #42 | 2.216 | 3.000 |
Magical Girl Concept | #43 | 2.216 | 3.000 |
Overall | #44 | 2.314 | 3.133 |
Engagement/Fun | #45 | 1.723 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Her magical power is to explore her emotions. Doing that in her dream, she turns into what it is to be a real magical girl !
Which theme(s) do you pick?
Mainly uncertainty principle !
How does your game fit the theme(s)?
In this rythm game, each notes is a different gameplay. Infact, each notes can everytime comes in a random color. Life being uncertain, emotions do too. So you have to learn to manage them to keep your life flow good even in difficult moment. Following the mathematical uncertainty principle, emotions cannot be precise and also its states move with yourself and surrounding. You can either being influenced, or influence the world around you, and this is pure magic !
Are all your graphics assets made by yourself during the duration of the jam?
all of them were made during the jam period
Are all your audio assets made by yourself during the duration of the jam?
all of them were made during the jam period
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