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Breed or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #13 | 4.111 | 4.111 |
Concept | #15 | 3.667 | 3.667 |
Overall | #25 | 3.194 | 3.194 |
Presentation | #27 | 2.778 | 2.778 |
Enjoyment | #33 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
128x128 sprite sheet
https://lospec.com/i/r8yg
Team members
1
Software used
Unity, Photoshop
Ice cream eaten
Not enough
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Comments
Humanity win XD
The zombies somehow stopped attacking after the 10th wave.
This game is fun to play. XD I always got panicked when the big zombie came. It's hard for me to decide whether to split the group to run away so they can breed later or just unite them together to fight the big zombie. XD
The 20 breed limit also make it interesting. It is the right amount I think. If it's too much, the game would be too easy because the player can outnumber the zombies easily. But, if it's too little, the game would be too hard to play. So, I think 20 is the right amount.
Thank you for playing and for your feedback !The zombies shouldn't stop spawning after the 10th wave but the game has many bugs x)
The concept is neat and pretty funny. I feel like if you gave the idea more time and added more mechanics it would be really neat. This version though is pretty basic and I ended up just putting all of my people in a pile and clicking them over and over which worked lol.
I agree. I intended on adding more content and other mechanics (like buildings allowing you to breed different units) but didn't have the time. Thanks for the feedback!
Concept was interesting, but the controls were a little off. Sometimes, I would click on the person. Sometimes it would click on something else. Sometimes, it would move the person. Sometimes, it would breed with the other person.
We like it in a group xd.
The concept is great however I feel it is missing some type of mechanics. It is even hard to say what type of mechanics. At this moment it is really about moving all units from one place to the other as quickly as possible, this way they can reproduce 'infinitely'.
Maybe adding a 'food resource' and very simple farming mechanics or picking up the food that spawns randomly would force the player to focus more on the surroundings? This way player would have something more to do than just reproducing the units :).
Still - even though the feedback may seem a bit negative - I really enjoyed the game. It was fun!
Thank you so much for your feedback! I intended on adding other mechanics like buildings allowing you to breed different units or giving bonuses etc.. but didn't have the time. Maybe I'll add more content in the future :D
I couldn't actually get my units to reproduce but I think I get what you're going for! It's fun to imagine a sort of real time game where I'm frantically clicking around throwing people into enemies trying to survive. I just wish I could've gotten that far... maybe I missed something? Let me know if I did, because I like the idea! I want to experience it the way you intended.:)
Thanks for letting me know! The game is bugged and is not playable for some people. Maybe it will work with the download version ? Too bad you didn't get to play normaly :(
I'll give the downloadable one a try tonight!:)