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Air addiction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #23 | 3.889 | 3.889 |
Overall | #41 | 3.361 | 3.361 |
Enjoyment | #44 | 3.222 | 3.222 |
Concept | #47 | 3.444 | 3.444 |
Use of the Limitation | #60 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Made by mertwole and 15rubles
Software used
Unity + illustrator
Use of the limitation
Game about an astronaut who breaks reality with cheats.
Cookies eaten
zero :(
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Comments
Good concept and take on a micromanaging (I believe this is what it'd classify as) game!
I like the art style being hand-drawn quite a bit! A bit of sound and music and that would go a long way if you continue development on the project! Mechanically the game was very pleasing and smooth to play!
Great Job and Game On!
Thanks for the feedback. As for music and sfx, we didn't have enough time to add them.
Completely understandable! Still very enjoyable without them though!
Very sweet concept and game.
It would be nice if the game paused while reading the instructions at the beginning of the level (controls etc) and maybe even while typing at the console. The movement and fixing mechanic were surprisingly satisfying but the difficulty was a little frustrating in my opinion (hence the pausing, that would take some stress out of typing in the codes).
Sorry that the computer part was too complicated. When developing, we did not take into account that different people type at different speeds.
What a great game!
I loved the artstyle and the gameplay, they really work together. If this game gets elaborated more in the future I would love to play it!
Also, contact me if you're interested on some soundtrack or sound design work, I'd be honored to work with you guys <3
Thanks for your reply!(btw the idea for artstyle was invented when we've drawing sketches in Miro, so it's some kind of improvisation:). I think we'll continue developing this game because we have a tons of content that we didn't have time to implement. Also thanks for you offer to help us with sound, but we already have sound designer for this game(If we'll not invite him to participiate he'll kill us)
LMAO
Yeah, no problem! Thanks for the reply <3
Very fun and addictive! It is intuitive and a nice concept. (◍•ᴗ•◍)
I cannot win though
Thanks for your reply! And actually I can't win too:) But there's one bug that you can use to win : after lose just wait until the level ends and the "level complete" label will appear (of course it's not kind of bug but feature due to theme of jam)
Oh you mean a feature. Thanks!╰(⸝⸝⸝´꒳`⸝⸝⸝)╯
All around very good game dude! Controls feel a little weird, but other than that it's really well done.
Thanks for the feedback. If you have any ideas on how to fix the controls, we would love to hear them.
Very fun game for such a small period of time good job! It's simple, looks good and plays well. Also great player feedback.
Thanks for your feedback