Play game
Glitchform's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #28 | 3.549 | 3.833 |
Presentation | #51 | 3.240 | 3.500 |
Overall | #53 | 3.163 | 3.417 |
Concept | #57 | 3.240 | 3.500 |
Use of the Limitation | #77 | 2.623 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Snapgon
Software used
Godot, Piskel
Use of the limitation
I added a room moving mechanic which In is supposed to be a mod. Unfortunately, I didn't explain this very well in the actual game.
Cookies eaten
Technically 1
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really enjoyed the visuals and sounds of the game. With a little more work it could be a great success.
I found a small bug in one of the rooms, the character appears inside the wall and you remain there even if you restart the room. I had to restart the game :(
Really enjoyed the visuals. The simple pixel art style with some of Godot's lighting effects did a lot to help elevate the graphics to the next level.
The concept was also really cool. It was fun trying to figure out how to use the room pieces we had to get to each next area.
This may be a me thing, but the physics were just a tad off for me. There were a few places that I couldn't walk through, but they looked like I should have been able to. Acceleration and deceleration on movement was a tad to slow for my liking, given how accurate some of the platforming sections seemed to require. I also thought I'd fall faster given how fast I decelerated in the air after jumping.
Again, these may just be more personal preferences for me, and I had a great time playing. Good job!
Cool vibes and sound effects!
Hi there! Pretty fun, two bugs I found!
I managed to softlock myself somehow and couldn't leave the room I was in and there was no computer, so I had to close the game and restart. Also when the big white bar made me back track it was kind of a pain to go all the way back to computer. A "restart level" would have been so nice for both of these!
The spinning blades that go up/down will bug out if you are touching the ceiling while being hit by them.
Overall though it was cool! Nice simple ascetic. Some platforming bits were a bit hard, but overall really nice.
Thanks for the feedback. I've implemented a level restart and fixed the saw bug.