Wow, this game is an excellent entry
Probably the most fun I had in the game jam
I love the African aesthetic and it seems to have a storyline going on, but that can be explored more
The art is beautiful, and the UI looked good but had some inconsistency, especially in the lose/win menu
A good amount of content was in the game to keep me playing for about an hour trying different relics and characters
It got really difficult at level 6 upwards but it was fun to experiment, the game would benefit from being a roguelike cause had all my stats reset every time went up a level
The polishing of the game is awesome, and the music was good
An issue was the balancing of the levels and relic:
Some relics felt really powerful, and some were too weak
For example: the blue vial relic does not have a good tradeoff, and the flute is really powerful but you have to be lucky
Shango was the weakest character in my opinion and but it was fun messing around with other characters in different levels where I got stuck
My brain could not calculate some outcomes so having a helping UI would be great
Great entry, love the concept and execution
Play game
Relic Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1 | 4.330 | 5.000 |
Creativity | #1 | 4.330 | 5.000 |
Overall | #1 | 4.258 | 4.917 |
Presentation | #1 | 4.330 | 5.000 |
Adhere to Theme | #2 | 4.041 | 4.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I love the player instruction at the start The UI & art is great, well done. I wasn't entirely sure of the game logic, but I was able to win multiple levels. It would be great to have some kind of level map system and various types of characters with special strengths. Good game and great achievement over 1 week.
How does your game follow the theme
Uses one finger and African inspired
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