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A jam submission

Battle MageView game page

Submitted by Rocket-007 — 1 minute, 28 seconds before the deadline
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Battle Mage's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation ( How polished is your game in terms of graphics and sound)#33.0003.000
Creativity#52.2502.250
Adherence to the theme#62.0002.000
Gameplay ( How fun is your game)#62.0002.000
Top Marks#6n/an/a

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

JUDGES FEEDBACK

Antonio

  • Took a bit to figure out tapping on the monsters is how to attack them
  • Would be interested in knowing other features and ideas
  • Would be ideal if there was a way to consistently strategize around damaging multiple enemies
    • Example - since the elemental attack used is lightning, when the player clicks on an enemy, the game raycasts from the position the player touched to the top of the screen, and damages all enemies within a certain distance from that ray - see picture below

Finn

  • I couldn’t figure out how to attack things. Curious to see how the mechanics work, it looks intriguing. 

Duncan

  • Interesting concept although the gameplay is unclear and the movements jerky. It’s unclear how to score points or destroy the enemies. 
  • Clear instructions or intuitive controls can help the player learn how to play the game. Pacing the difficulty can also help the player get a hang of the game before encountering so many enemies.
Developer

Thanks a ton for the awesome feedback.

Will put them to good use.

This was quite confusing. I didn't get the mechanics or player objective - Android version.

Developer

Joined late. Didn't have enough time.

You drag the screen to move player.

Tap enemy to attack.

Objective is to get hight kills