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Dragon Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #14 | 4.100 | 4.100 |
Design | #20 | 3.767 | 3.767 |
Audio | #35 | 3.367 | 3.367 |
Overall | #40 | 3.567 | 3.567 |
Fun | #44 | 3.467 | 3.467 |
Originality | #49 | 3.800 | 3.800 |
Topic | #103 | 3.233 | 3.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
This is a roguelike game but you can control the randomness.
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Comments
Great game here, visuals and audio are great! I love the mechanic of choosing the next room's difficulty level, but overall I don't think it did much in terms of risk vs. reward, maybe either show the points on screen during the session or have some other kind of reward after it i.e. coins, powerups. Unfortunately my playtime was tarnished a bit with bugs, though for a game jam entry that is to be expected. Otherwise everything else was very well done and very polished, nice work!