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Default Tower Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2 | 4.824 | 4.824 |
Topic | #3 | 4.647 | 4.647 |
Fun | #13 | 3.941 | 3.941 |
Overall | #20 | 3.853 | 3.853 |
Design | #24 | 3.647 | 3.647 |
Audio | #44 | 3.176 | 3.176 |
Graphics | #74 | 3.206 | 3.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
The mean you place your turrets is quite unconventional
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Comments
Amazing concept, beutifully executed, a perfect demo for a game jam. I got to 61% on the difficulty scale and i bet i could reach about 70% if i tried a few more times.
5/5. You did A LOT of things right. I like how you can collide with enemies to kill them off the swing. and how the turrets stay around and you can see how many shots are left. This leads to interesting statergies, such as creating lines of turrets for defenense, or leaving the lane more open for collision kills. So much skill expression in just the first level!
The difficulty scale is pretty decent as is, though I would look into lowering it just a little bit. As other have stated, theres a lot you can do with this to make it a full fleged game, such as buying better turrets.
The base gameplay loop is so fun and original, that you have a lot of room for expansion. I really like the sounds as well, the music / sfx blend was nice where sfx didn't cancel out the music. The pews, are genuinlly fun sfx, surprised you found something that fits so well in such a short amount of time.
I didn't expect for this mechanic to be as fun as it is. The difficulty curve, friction, and turret fire speed and range are just right. The take on the theme for this game is great. There is a lot of potential for this concept, such as purchasing better towers to launch or changing the playing field to include slopes or obstacles. The ability to change the camera angle is one addition that would be great as well. Well done!
I myself never made it past 60% difficulty... But now that I said it, CHALLENGE IS OUT!
63%!!