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Tito Guidotti

13
Posts
4
Followers
A member registered Jun 11, 2021 · View creator page →

Creator of

Recent community posts

I liked the game idea and execution, but the effect of "switching to menu" ignores the 84x48 resolution! The curtain should go in 84 steps, instead of a smooth path

I could not play the game, it didnt appear on my browser...

Yeah, they dont bounce; they randomly decide a new route on impact. It makes the game harder, but is indeed a compromise

The best game of the jam. But I spend a whole f*****g hour at the last level, and coundnt make it! It will haunt me on my dreams.

Creative idea! 

I would suggest making it a bit more clear your objective is to push the enemies, and maybe something like "sucking" then when too near the border to prevent you from falling together

Nice graphics,  the background castle is really good!! I woul only suggest making it more clear about the "shooting to regenerate health" mechanic.

I myself never made it past 60% difficulty... But now that I said it, CHALLENGE IS OUT!

What software did you use?

Love the art, but im too noob to get past the first level!

Nice idea! But using the arrow keys on the browser scrows the whole window, and make it difficult to control...

I couldnt figure how to play... How do you move the plataforms?

For the first time, I made a Jam game actually enjoyable!

Yeah... With more time, I would like to add an animation and delay for the ride, to balance things out and make it more fluid!