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Random Tantrum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #81 | 2.711 | 4.200 |
Fun | #133 | 2.453 | 3.800 |
Originality | #134 | 2.840 | 4.400 |
Graphics | #135 | 2.453 | 3.800 |
Design | #140 | 2.324 | 3.600 |
Overall | #141 | 2.453 | 3.800 |
Topic | #147 | 2.453 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
the way you shop is unconventional and basically everything you do is unconventional
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Comments
The narration was funny, I liked that. The game controls felt good, and the graphics and explanations were very clear. The music was neat. But it just wasn't very fun. No matter what weapon I had, I just waved it around generally toward the densest cluster of enemies. It'd be cool if the different weapons demanded drastically different strategies... I'm not sure how, off the top of my head, but it's something to think about.
Yes i will try to update the game to make it better when i can and i also had like 2.5 days for the jam (i was busy) so i this all could really make but ya i will update the game when i come around to it
Wow, this game. It really stretches the theme in funny ways, and the jar of the host was everywhere.
There was various and variated weapons, the game was freaking weird, that was good
Everything should move smoothly, i mean when you hit the guys they teleport in a not visual way, that could be important. Maybe the texts should have a button to end reading instead of passing itself. I almost couldnt read them. And the music was neat
Free rating :)
LES GOOOOOOOOO