I LOVE IT, BUT IT'S TOO SHORT! MORE PLEAS
This was a very fun entry! As soon as I was greeted by giant wolf boobas to the tune of epic medieval music in the menu, I knew I was in for a ride!
The art is very cute. While it's easy to recognize the art style as the same one in Alones, I generally liked this one more in the art department: not sure why, but I guess Wacky must be growing as an artist!
The comedy is hilarious and the characters and story are very enjoyable. I did find the "Expand" bracelet a bit on the nose, especially with some of the interpretations given: while most of them would make sense as interpretations for the jam theme, I'm not sure why anyone in the story would think that the bracelet has anything to do with expanding the wolf population, for example. XD But the final interpretation ties in with the festival quite nicely.
While the story is very enjoyable, the prose does suffer a bit from Wacky's trademark unusual sentence constructions and ESL-isms, but the don't hurt the experience. As far as the story structure goes, while I thought the beginning and ending were very solid, I did find the middle part, the start of the incomplete 9-day structure, a bit more tedious. I guess this is my word of caution considering Wacky is considering expanding (eh) the story after the jam ends.
All in all, I had a lot of fun! I wanna fuck Tino so bad
Didn't get to play this during the May wolf jam, but i was intrigued by the banner art and the premise.
-Sprite work does the job, but is a little inconsistent, I do like the assets for the card game itself
-I really liked the opening to the game. The interaction with the cashier and Jack's inner monologue gives us a good idea of his character. I felt that the other character introductions felt smooth as well, and the premise for the game was something I haven't quite seen in a VN before...it honestly felt like an episode of Kakegurui ( a good thing!). I was on the edge of my seat, and although I forsaw part of the outcome, it was a thrilling and well-explained game.
Looking forward to the next update. With a bit of polish on the graphics, I think this VN could hit it out of the park
This was my favorite of the dev's three (!!) May Wolf entries, by a long shot!
While it shares some weaknesses with the other two entries (such as the lack of narration), I think this limitation works far better here, in this setting, than in the other two stories. At certain points the protagonist acts for all intents and purposes as the narrator, which feels appropriate in this particular story (which is all about this character's self-exploration), and the cassettes provide a nice excuse to be jumping around in the timeline. The premise of the story is also something I very much enjoy.
SPOILERS to follow
The one weakness of the story is that I don't really buy its main conflict: the story is trying to sell what the protagonist does as a "sacrifice" (give up his memories). But we don't get to see any happy memory after the love interest dies, so the sacrifice feels hollow at best. Not to mention, it's a second chance at life when the protagonist already died. I think this plot point, which ends up taking a lot of space, doesn't feel very satisfactory. Everything else I enjoyed a lot though!