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Turn Based Tactics game with a Cyberpunk Rave vibe

A topic by Chrisjams created Jun 24, 2022 Views: 266 Replies: 5
Viewing posts 1 to 5

My team has about 5 people so far but we have a pretty ambitious project in the works. I’m looking for a few more people with experience who also have enough time to make a really good game. We also plan on doing more projects in the future so our goal is to build a solid team that works well together. If you can fill one or more of these roles then I’d love to talk to you.

**Programmer** - This is the role we need most. We work in UE5 at the moment so I’d love someone with experience with blueprints and everything else. If you’re an experienced coder and you prefer a different engine, we can make that work. For this game, and possibly others, you'll be making turn based combat mechanics like in Civilization, X-Com, and Fire Emblem.

VFX Artist - Some cool gun effects, explosions, and lasers. Classic sci-fi stuff.

Animation: We'd like the mechs to walk, swing swords, and recoil from guns.

UI/UX Artist - A title screen, menus for controlling the mechs, icons for abilities and units, ect...

3D Artist - Models and/or textures, mostly hard-surface sci-fi with a neon color pallet. There will be a few stylized mechs with weapons, and a modular environment.

You can DM me in Discord, McCoyfish#3236
Cheers!

hello am an environment artist i would like to join your team

Awesome lets talk, send me a DM on discord.
McCoyfish#3236

Hey i'm a sound designer i sent you a discord friend request.. i'm peperinoplis

In case you're in need of a 3D Artist I've Sent you a fr on Discord with pm. Same username

If you're looking for a programmer, I'm open to join the team (though my experience lies primarily in Unity). Contact me at macrollise@gmail.com and best of luck with it!