For me, this perfectly encapsulates the theme of the game jam of "Loss". It's not "loss" in terms of losing someone through death, but a loss in terms of losing connection with someone. It does not only show the pain of losing someone, but also the anxiety that comes with it, thinking about the worst ("Did something happen?" (non-verbatim)), or thinking that you're useless ("Is it better there? [better than being with me]" (non-verbatim)).
The game showed the importance of online games/apps/websites and connecting with online friends - as to how they can be "real friends" unlike what other people think (some think that online friends are fake friends compared to "real life" friends).
Wow, that was a powerful story! As someone who used to have online friends and also lost track of them, it hits pretty close to me. Thank you, your writing is beautiful!
Comments
For me, this perfectly encapsulates the theme of the game jam of "Loss". It's not "loss" in terms of losing someone through death, but a loss in terms of losing connection with someone. It does not only show the pain of losing someone, but also the anxiety that comes with it, thinking about the worst ("Did something happen?" (non-verbatim)), or thinking that you're useless ("Is it better there? [better than being with me]" (non-verbatim)).
The game showed the importance of online games/apps/websites and connecting with online friends - as to how they can be "real friends" unlike what other people think (some think that online friends are fake friends compared to "real life" friends).
Good job.
this brings me back to emily is away is some way ... and being someone with good friends online that never met in person, I can identify with this
Wow, that was a powerful story! As someone who used to have online friends and also lost track of them, it hits pretty close to me. Thank you, your writing is beautiful!