OK, I finally uploaded a video of my playthrough, it can be found here:
Play game
Stuff Made's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humour | #19 | 3.500 | 3.500 |
Uniqueness of Metaness | #34 | 3.500 | 3.500 |
Metaness Quality | #49 | 3.389 | 3.389 |
Audio | #58 | 2.667 | 2.667 |
Overall | #70 | 2.889 | 2.889 |
Fun | #81 | 2.500 | 2.500 |
Aesthetics | #86 | 2.500 | 2.500 |
Gameplay Innovation | #93 | 2.000 | 2.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
How is your game meta (within each relevant category)?
Well… it's a game which the sole purpose is to promote the release of another game, released the same day. I know it's cheap, I'm so sorry!
Actually I talk a bit about my own feelings about releasing a game I've been working for quite a time now. Because it's a pure coincidence I've finished this game just at the start of the Meta Game Jam, I took that as a starting point: a game about releasing a game. With assets taken from various older projects. As if to look at what I've accomplished?
It's still shameful, yeah. Sorry again! At least I made this junk short.
Please list any pre-made art/music/other assets that you used.
Every assets are from my previous games.
How many members in your team?
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