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A jam submission

Where's my dungeon keyView game page

Submitted by Vicias — 3 hours, 22 minutes before the deadline
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Where's my dungeon key's itch.io page

Results

CriteriaRankScore*Raw Score
Metroidvania#631.6182.400
Presentation#691.7532.600
Enjoyment#701.3482.000
Overall#711.5512.300
Design#721.4832.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Vicias

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Comments

Submitted

The overall look and feeling of the game is great. It's pretty brutal, but I assume that's intentional. I would've liked to explore more but was swarmed by enemies. Some feedback:

  • The controls of the game were never clear. It took a few death until I even knew I could attack. I checked the game page, but never found a confirmation of what was bound to what. I picked a fire ring early on, but never figured out how to use it.
  • It would've been nice if enemies were knocked back after being hit. Even if combat is meant to be hard, I found the combination of the confusing control scheme and lack of knockback to be more frustrating than fun.

That said, it looked like there were a lot of areas to explore. It would've been nice to have figured out what the fire ring did and if there were more hidden items that unlocked more features.

Developer
I had some personal problems during the creation of this game, so I had to hurry as much as possible, there are many mechanics that I couldn't put and sorry if you got frustrated playing. Thanks
Submitted

The date on the exe for this game is from Aug 30 2021. That doesn’t seem usual for Unity games from what I’ve downloaded for the jam so far. There’s a lot in the game itself, but nothing I’ve seen so far that looks like a metroidvania. I’m not sure this was made for this jam.