I now love angry goat women because of this game, although it's not quite obvious where to go and what to do next. Perhaps a map would have been the best course of action from the start - but I get it; exploring is part of the challenge. Still, I keep getting helplessly stuck, not knowing what to do next.
UPDATE October 27th, 2024: Just finished the game. It was not obvious nor easy; I actually attempted to use maps developed for the Steam release to find all four boss keys and get the door opened. I then was greeted with a white screen telling me the game was essentially over. Obviously, you had ideas to expand the game with your message "Another dream, another time".
My least favorite part of the game was the constant need to perform wall kicking in order to reach a higher vantage point (though it was easier done at wall corners). Wall sliding and slam jumping (performing a ground pound to then execute a high jump) were very much welcome features of the game, and I used those more than wall kicking.
For a game that probably took very little time to make initially, I am rather impressed. The graphical quality, even despite its low-poly aesthetic, is mind-blowing. Levels are done with enough challenge to keep any player engaged. Some actions were hard to pull off in sequence, but fortunately there are pause points between long sections of map where you can rest your fingers and calculate your next moves. Also, it's nice that you can heal from the power meter if you're health is low, and can recharge the meter by attacking enemies.
There are several things missing from the Game Jam edition which I expected, like a built-in storyline, but I figure that those were added to the Steam release. Would definitely play this game again, despite it's lack of content.
I didn't know this would only reach the developer. My review has been reworded to address him directly.
I now love angry goat women because of this game, although it's not quite obvious where to go and what to do next. Perhaps a map would have been the best course of action from the start - but I get it; exploring is part of the challenge. Still, I keep getting helplessly stuck, not knowing what to do next.
UPDATE October 27th, 2024: Just finished the game. It was not obvious nor easy; I actually attempted to use maps developed for the Steam release to find all four boss keys and get the door opened. I then was greeted with a white screen telling me the game was essentially over. Obviously, you had ideas to expand the game with your message "Another dream, another time".
My least favorite part of the game was the constant need to perform wall kicking in order to reach a higher vantage point (though it was easier done at wall corners). Wall sliding and slam jumping (performing a ground pound to then execute a high jump) were very much welcome features of the game, and I used those more than wall kicking.
For a game that probably took very little time to make initially, I am rather impressed. The graphical quality, even despite its low-poly aesthetic, is mind-blowing. Levels are done with enough challenge to keep any player engaged. Some actions were hard to pull off in sequence, but fortunately there are pause points between long sections of map where you can rest your fingers and calculate your next moves. Also, it's nice that you can heal from the power meter if you're health is low, and can recharge the meter by attacking enemies.
There are several things missing from the Game Jam edition which I expected, like a built-in storyline, but I figure that those were added to the Steam release. Would definitely play this game again, despite it's lack of content.
I didn't know this would only reach the developer. My review has been reworded to address him directly.
me passa uma vibe meio Momodora. Jogo EXTREMAMENTE incrível em todos os quesitos
Bro I loved this it was so good! The platforming and the movement is so much fun, I am going to buy the full game now, Can't wait to play the full thing! Anyone on the fence about it try the GAME JAM! THEN decide if you want the full thing!
Also love the character we play as! Whatever the heck she is XD (Love the Goat/bunny/cat? lady)