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PLANET GAVE UP HALFWAY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5 | 4.375 | 4.375 |
Overall | #20 | 3.469 | 3.469 |
Enjoyment | #24 | 3.250 | 3.250 |
Metroidvania | #32 | 3.375 | 3.375 |
Design | #43 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot Engine 4.0
Team/Developer
Spookto (Me)
External assets
Filmcow Sound Effects, Shapeforms Sound Effects, Music from OpenGameArt
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Comments
Game feels very polished and nice to play. A very cool entry. I enjoyed the graphics and gameplay, both of which at times reminded me of many great fpp games. I also like how unique some of the upgrades feel. The hook grenade is a very cool idea, and sometimes it works nicely, and leads to some fun gameplay. However, sadly most of the time it was cumbersome to use and I just couldn't get it to fully work up to the moment I got stuck behind some mesh underwater, after that I had to start from the beginning. I really enjoyed what I did play though. Nice job!
The presentation of this game. Wow. Menu looks awesome, even though space did not save settings for me actually... Cool that you exposed so many settings, I've never gotten passed volume sliders so far :D
The game looks amazing, did you make all of it this month? Wicked! The underwater effect with lowpass filter was really good, reminded me of playing subnautica.
Some things could have been more fun:
Anyway, the looks of this game, very impressive.
Did you use ragdoll on the enemy deaths? Looked cool!
Very special entry, fun to see such beautiful godot games in this jam! :)
Awesome graphics and feeling in the game! Sounds and music fit the setting very well. I got overwhelmed with the size of the world, and found it hard to navigate it. Some kind of hint of where to go next, map or something to guide the player would be appreciated. Cool stuff!
Dude, this game looks awesome, but where are the controls?
How do I crouch?
They are in the menu, ofc. Lol