A little about me, my passion and skillset lies within Narrative Design. Completed a year course in college in ND for Game Design.
Aspiring to become an ND in the games industry is my dream job, which is what brings me here, to practice and hone my craft.
Currently, I have participated in two Game Jams MVM 16 last year and MVM 19 (which I participated in twice) this year. I have managed to create a team from MVM19 who has stuck together and continued the project we have been on since. Already established and branched out a story, its characters, world and lore to a good enough level for the jam and beyond. We are a team of 8 members (max size will be 10), their roles will be written out below. Note: The overall goal for members that come on board is to continue working on this project until completion. It is exciting and fun taking part and completing game jams, however, the opportunity it opens up to finding a good team and making a game is there. The goal will be to attend MVM20 Super Edition for the 3 months and if willing, stay on board with our team.
The Team:
Creative Lead & Narrative Designer
Level Designer (Paired with me on parts of ND)
Composition & Sound Design X2 (One working on each)
Programmer X3 - C++ & Unreal Engine experience
3D Modeller (Creating all the models, helping guide designs)
3D Modeller (Environmental artist)
3D Modeller X2 (Rigging/Animating)
Roles needed:
1. 2D Artist - For the duration of the jam the main goal will be to help design and create a health bar UI. Secondary will be a title screen. Concept art will be required for the full project after the jam.
Add Note: If you are based in the UK time zone this is a massive bonus but not required.
If you share this same urge and passion to pursue a project further beyond the jam then pop me a message. If you have experience in designing and creating games or have participated in game jams before then that would be a massive bonus. Looking forward to hearing from you!