That was really fun to play! The physics is kinda unpredictable and it makes the game better in a way. Great submission!!
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FireQuest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 3.167 | 3.167 |
Concept | #3 | 3.250 | 3.250 |
Overall | #4 | 3.000 | 3.000 |
Presentation | #4 | 3.333 | 3.333 |
Use of prerequisite | #10 | 3.083 | 3.083 |
Use of theme | #18 | 2.833 | 2.833 |
Controls | #20 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I had a lot of fun playing through the levels, as well as using interesting tactics to pass the levels. The throwing strength currently only accelerates, so you can add a "ping pong" effect so that the throwing strength accelerates, and when it gets to its max it starts going down. And then this cycle repeats. Otherwise, great job!
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