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Dashlet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #3 | 3.858 | 4.167 |
Use of prerequisite | #6 | 3.549 | 3.833 |
Overall | #6 | 3.369 | 3.639 |
Use of theme | #9 | 3.858 | 4.167 |
Controls | #10 | 3.240 | 3.500 |
Enjoyment | #14 | 3.240 | 3.500 |
Presentation | #39 | 2.469 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun concept, I thought it was well balanced. I felt like I was constantly on the brink of death but was able to stay in the game long enough. My seconds left were usually between 2 and 9
This is neat! I loved amassing more and more balls, its super satisfying! I think the red and blue balls as a mechanic was fun, but trying to defend the square was a little less fun. Since everything moves so fast you can only really try your best to follow the square and see what happens. It could be more fun to have to be more strategic, and choose between defending and collecting balls, maybe that would require everything just moving a little slower?
Simple, yet truly addictive game! I really love it!
Thanks! What made it fun?
Collecting white dots makes the game really satisfying. The square you need to protect moves very chaotically, which makes chasing after it genuinely fun!
The first time I played, I didn’t quite understand the tutorial, but the second time I did, and it was much more fun and better. Good concept! 🕸️
thanks! what did you first not understand about the tutorial?