Damn, I really enjoyed playing as a crab! Such an interesting little game!
ellps
Creator of
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Thank you so much for playing the game and leaving feedback! I'm really happy you enjoyed it!!!! And thanks for the text emoji—I truly appreciate it! <3
As for the timer going to negative seconds—the thing is, when the timer hits 0, enemies stop spawning. After that, you just have to finish off any remaining enemies, and then the victory is counted. I probably should have disabled the timer at that point, but I totally forgot about this bug, hahahahaha.
I thought about tying the dash to the mouse, but it made it really awkward to activate abilities, and I kept dashing away from the core. Honestly, that was super frustrating!
Besides, by the mid-run, the dash usually gets swapped out for extra damage or defense anyway.
As for the timer going to -6 seconds—the thing is, when the timer hits 0, enemies stop spawning. After that, you just have to finish off any remaining enemies, and then the victory is counted. I probably should have disabled the timer at that point, but I totally forgot about this bug, hahahahaha.
Thank you for such a warm and thoughtful feedback! Thanks for playing my game, and thanks for the text emoji at the end—it really means a lot to me! :3
https://assetstore.unity.com/packages/templates/systems/low-poly-shooter-pack-fr..
I tend to be quite lenient with most projects. This is a local 48-hour jam, and within such a short time, it's physically difficult to create something truly polished and deeply refined. But what I do want to see are ideas.
Dude, I have nothing against using free assets. But whenever I recognize them, I immediately start judging the project much more critically. It makes me ask: What was the saved time used for? What is the final value of this project? Does it convey any unique idea?
I respect that you participated in the jam and managed to complete a project. I hope that in the future, your games will have more interesting ideas.
Good luck with your future projects—keep searching and experimenting!