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A member registered Jan 26, 2023 · View creator page →

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Hi! I'm insanely happy that you're still enjoying the project! Yeah, there are tons of plans. I'm planning to implement 7 levels (and no, there's definitely no reference to Dante's circles of hell, hahaha), 4 characters, and a full storyline. Also, a crafting system/ No, this isn't a joke, I really plan to add a crafting system for obtaining passive items during a run. And there’s a ton of content planned: 50+ carriages, 50+ passive items, story cutscenes, and more. Thank you for continuing to follow the project even after the jam!

I'll fix it, thanks for playing!!!

Thank you so much for your feedback! I’m really glad you enjoyed the game!!!

Thank you for playing and leaving a review! I'm glad you enjoyed my game!!!

Hi! Wow, thank you for such detailed feedback! When the carriages detached, that was actually a bug :) Normally, all carriages should be destroyed, not just detached.

As for displaying health — you can't have a health bar and label for every carriage. But take note, the dimmer the carriage, the less HP it has. Just like with the enemies, brightness is the indicator.

Yes, if you're not moving, you're not shooting. I now realize that this function isn't really necessary. However, it's the main reason why I could participate in this jam, since the limitation was 'One button - two functions'

Thanks for playing. In the future, I'll add more enemies, carriages, and bosses!

Thank you so much for the feedback! I'm glad you enjoyed the game!!!

But your game is much better suited for limitation. And the idea is really incredibly interesting!

The game was born three days ago, we will do everything in the future! Thank you for playing the game!

Thanks for the good feedback! I'm a game designer and I'm glad that people find fun ways to play that I didn't originally think of!!

Thanks for the feedback! I'm glad you found the game fun!

This is a pretty cool and cute game with an interesting concept! I had fun playing it. More levels would make it even better. The visuals are beautiful, and the sound is amazing. It's fun and easy to play!

Thank you so much for the feedback! I put in a lot of effort, and it's really nice to read such positive reviews about my game!

"I absolutely love the art!! The story is interesting, and the music is well-chosen! Really awesome!

I liked the game! Very cute graphic style, simple but interesting gameplay, good music. You did a great job!

I'm not cut out to be a trader. I'd better stick to game dev :)

But the game is interesting, I liked it. I almost felt smart when I bought Amazon stock after two days of decline, and on the third day, they skyrocketed. An intriguing concept. I enjoyed playing it!

I was surprised when I tried it for the first time. It's a really fresh and interesting idea. But it's too hardcore—maybe I'm just a noob xD

Super cool game!

A pretty cool game, I enjoyed playing it. And yes, I really like the background effect!

I played it. For a first game jam, it's an amazing result!

I really like the outcome! A full-fledged boss fight with interesting attack patterns and different phases. You can be proud of your game! What I want to point out: The projectiles are a bit too small, making them hard to track. And the rockets are very frustrating. It’s nearly impossible to escape from them using only the mouse. You should reduce their flight time.

Thanks for the feedback! I'm glad you enjoyed the game. Yeah, in the end, the performance turned out fine, and I was worried for nothing. Thanks for pushing me to make the web version!!

I made a WebGL build, it's on the main page of the game, so now you can play and feel safe. The performance is definitely lower, but it should be enough to get a feel for the game!

I'm glad you liked my game! But that doesn't make your game any less great. I had a ton of fun playing it!

Yeah, I'll definitely give the train more reasons to stop. But we did have the limitation of the jam :)

Thank you so much for the feedback! I'm really glad you liked the game!

Thank you so much! Your words make me really happy! I'm so glad you enjoyed my game!

Yeah, I understand that the possibility of getting a virus can scare some people. I think I can try to make a WebGL version, but I'm not sure how long it will take. Once it's done, I'll definitely send you the link :)

Thanks for the feedback! About the web version—yeah, I should, but I’m afraid the FPS would be too low, which might turn even more people away. That always puts me off too. Post-processing is such a resource hog.

I liked the idea of controlling everything with just the mouse. You could take it further: actions for double-clicks or holding down the mouse buttons, like pushing enemies away or using a laser. I also liked the effects, they look great!

At first, the controls confused me. Then they confused me again. By the third try, I finally figured out what to do, and it turned out to be quite fun! I really enjoyed it! An interesting interpretation of the limitation!

I really like this concept! It's fun to play, simple but pleasant style. Great job!

I really missed having a crosshair. The time to kill is also too high for such awkward shooting. Plus, my laptop lags when running a full 3D game in the browser :(

Well, to be honest, I didn't understand why the blue star always flies away? I really tried, but it seems like it's higher than the pieces of the star I'm releasing... But the idea itself is cool. An interesting game!

Cool action game. The gameplay feels really good.

The atmosphere, visuals, puzzles, and sounds—all top-notch. And the way you handled the theme is really impressive. A fantastic experience!

I'm not quite sure how, but I managed to stabilize both of them. The graphics are cool, and the atmosphere and sound design are great. Good job!

The style and graphics are very beautiful. The character movement feels amazing, and I got really pumped when I picked up the speed boost. One question though: can you actually kill anyone here? I tried, but either the collider is too small, or something else, because I couldn’t hit the enemies. Also, the character can only attack to the right, which feels odd. But overall, I really enjoyed the movement, the graphics, and the music. Great job!

Cool puzzle game. Really had to rack my brain! :)

A beautiful game about controlling a robot. The idea of multifunctionality with one button is well integrated. The music is cool, and the puzzles are interesting. Fantastic!

Glad you fixed the left click. I liked this game—beautiful visuals, interesting obstacles, and the idea with the water at the end of the level is really good!

An engaging, beautiful, and fun game. I enjoyed it! The effects and sound are also top-notch! Well done!

Great game! I'm surprised by how much you've accomplished! I played it with great pleasure!