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Space Card Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #47 | 3.710 | 3.710 |
Enjoyment | #59 | 3.290 | 3.290 |
Overall | #72 | 3.306 | 3.306 |
interpretation of the Limitation | #83 | 3.161 | 3.161 |
Presentation | #91 | 3.065 | 3.065 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Flawed_Gamer
Software used
Unity, Aseprite, Krita, Bfxr, BoscaCeoil, Visual Studio
Use of the limitation
I used the limitation of chaos to make a game where you have to draw cards while controlling a ship attacking the enemies. I thought it would be chaotic trying to do both at the same time.
Cookies eaten
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Comments
A fun take on a flying shooter game. The deck building and overload mechanics were well thought out but I continually losing power was a little disheartening. If each level you got to keep a certain % of your power, so doing really well on each level helps you.
I thought about adding that, but I made it so you draw stronger and stronger cards in the deck builder. I see what you mean though!