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A jam submission

work overload is a problem, probablyView game page

Submitted by Giovane Machado — 2 hours, 9 minutes before the deadline
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Play game

work overload is a problem, probably's itch.io page

Results

CriteriaRankScore*Raw Score
interpretation of the Limitation#1511.8373.000
Concept#1511.8373.000
Enjoyment#1621.4292.333
Overall#1641.5822.583
Presentation#1691.2252.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
just me, twitter -> @giovanenott

Software used
Unity, Krita, Visual Studio Code

Use of the limitation
I've used a double-time speed as a chaos moment, that happens from time to time in the game

Cookies eaten
no cookies this time, it was rough

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Comments

Submitted(+1)

I like the idea a lot for this jam, just found the graphics in general very hard to read. So it was difficult to quickly know what workers wanted what jobs. Some more feedback to the player when inputs are made and things are matched would be good.

Developer

I worked on the game page, hope it helps you to understand my idea! Thanks for the patience.

Submitted(+1)

The sound was pretty nice. The game mechanics was a bit confusing. What does the circles on the top of each workers mean?

Developer(+1)

I'll add a tutorial here on the page!

Submitted(+1)

It seems you made your game using Unity but only included the .exe file in the submission.

You need to zip the whole export folder and upload it, otherwise no one can play

Developer

didnt know that. Sorry, I'll do it