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Love, Luna's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #69 | 2.858 | 4.667 |
Enjoyment | #104 | 2.245 | 3.667 |
Overall | #116 | 2.296 | 3.750 |
Concept | #124 | 2.449 | 4.000 |
Use of the Limitation | #135 | 1.633 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
jackie
Software used
Godot 4.0.alpha4, Krita 5.0.0, sfxr
Use of the limitation
The character is trapped in her own mind and confronts her shadow, a stand-in for a psychiatrist whom she believes is keeping her locked away from Luna.
Cookies eaten
0 as I had no time to bake cookies
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Comments
i liked it. very atmospheric music and interesting platformer gameplay. that verticality and all the scattered maybe-paths really had something.
Really lovely stuff here! The mechanics were all introduced with care, and fit together into puzzles that made good use of them with great attention to detail. Crawling into vertical crevices was a creative twist that I don't see a lot in platformers. It was so soothing to play, and it handles a sensitive story element with surprising delicateness.
The mouse move to view was a nice touch. I liked it.