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Connected's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #54 | 2.889 | 2.889 |
Use of the Limitation | #59 | 2.333 | 2.333 |
Presentation | #65 | 2.667 | 2.667 |
Overall | #66 | 2.583 | 2.583 |
Enjoyment | #68 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
chickenWing (me)
Software used
Unity, Twine, Soundraw, C#
Use of the limitation
The way I used the limitation was by giving the player a 'finite amount' of responses instead of the player being able to type an infinite amount of responses.
Cookies eaten
No cookies but... 4 packets of Tim Tams
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Comments
I was intrigued and read a bit further into the itch.io page, and I found out that this is your first game! Great work for your first game! The story was interesting, the limitation use was good, and the concept was well done! Keep making games!
Thank you very much! I do hope to continue making games :D
Wellcome to the community! It is very nice to see a text adventure amongst the jump/obstical gams!
Well done
Thank you very much 😊
Congrats on your first game!
Music was really phenomenal. It blows my mind what AI can achieve these days.
Not sure if this was part of your implementation of the limitation but the lack of a restart button made it difficult to enjoy if you make the wrong choice early on. Due to the way itch works I had to open another browser.
Additionally some expository dialogue where you can't make the wrong choice could help set a mood. Going straight into the letter with it's stylized writing made me wonder if it was the character who was struggling with English or the creator of the game.
Again, welcome to game dev and I hope you stick with it!
Thank you very much for the feedback! Yes, AI has been improving a lot lately. The lack of a restart button was supposed to be a part of my implementation of the limitation, but I do understand that it might have been annoying for some viewers. I might make another version of the game with some expository dialogue as well! I don't quite understand what you mean with the stylized writing, but yes the character was supposed to not be that familiar with English, and I apologise if that was unclear!
Cool game, would've liked some sounds though (:
Thank you very much! I couldn’t find a way to import the sound tracks I had to the engine I was using, but I have listed the soundtrack that was made for the game as a downloadable file!