Play game
A Fishy Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #61 | 2.300 | 2.300 |
Overall | #82 | 2.125 | 2.125 |
Enjoyment | #84 | 2.000 | 2.000 |
Presentation | #86 | 2.200 | 2.200 |
Concept | #95 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me
Software used
Code.org For coding and pixilart.com for art
Use of the limitation
I made the player use only a finite amount of moves
Cookies eaten
i didnt eat any
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Comments
The screenshots don't seem to represent the game. You may have linked the wrong studio code game to your page :(
THANKS
i just nothiced right now
Mistakly uploaded the wrong one HAHA
No problem! Please let me know when you upload the new one and I'll come back and rate it :)
Uploaded the new one already
Nope, it's still the old one. Go try it
NOW uplaoded the new one
Ah there we go! Thanks.
Played it and it's already a LOT better than your previous games. My only suggestion would be a button to restart when you lose so you don't have to refresh the whole page.
Good stuff!
This is my first time implementing a grid system and it took a lot of time.because there are not many tutorials in the IDE i use and i had to figure it out my self.
While now i know how it works i will keep it for next time i make a simmilar game.
I'd say it's a job well done! Grid systems can be tough sometimes, and the fact that you even have enemies navigating the grid to follow you is very impressive. Needless to say you're off to a good start.
Once you get comfortable with the programming concepts I'd highly recommend you hop to something like GameMaker or Unity so you can keep furthering your skills beyond GameLab.
Your games reminds me a lot of my first games too, and make sure you don't get stuck on Drag and Drop coding for as long as I did
If you think something in this game can be updated feel free to type it in the comments below