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Land of Dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #82 | 2.833 | 4.250 |
Use of the Limitation | #87 | 2.667 | 4.000 |
Overall | #121 | 2.250 | 3.375 |
Enjoyment | #130 | 1.833 | 2.750 |
Concept | #139 | 1.667 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Game & Sound Design Mooshra, Game Design & Programming Maharis
Software used
RPG Maker MV
Use of the limitation
The lands chane each play through, and there is variability with items that is a combination of random and player choice.
Cookies eaten
None! My house is empty of them! It's very upsetting!
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Comments
Very nice job! I miss RPG maker >.<
The randomness is done really well and the art is looks great.
I was delighted when I left the hut and everything had changed!
I only played for ~10 minutes, but I liked the different enemies, everything was beautifully illustrated, and world "extended off the screen." I liked finding the secrets in the path, and the props and game loop were really neat.
Seemed like the basic attack could be nerfed a little bit-- I found out quickly that I could ignore magic and just hold space to win every battle. Balancing is hard for a 3 day game XD It didn't make it any less fun, though, the exploration was the best part and the battles went by quickly and felt tactile and rewarding