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Sleepy Sheep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #44 | 3.300 | 3.500 |
Concept | #55 | 3.300 | 3.500 |
Overall | #73 | 3.005 | 3.188 |
Enjoyment | #84 | 2.711 | 2.875 |
Presentation | #93 | 2.711 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Carter
Software used
Unity
Use of the limitation
The map and sheep locations are proceduraly generated on each play through. No play through will be the same.
Cookies eaten
1
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Comments
Cool game and really nice atmosphere, takes a different approach from a lot of them and I really like it
cool game Game! I like the the cold and dark atmosphere, and the sheep!
I liked the dark atmosphere. It felt like a survival game at first. But the relaxing gameplay was nice too.
This would be really cool as a horror game
Nice looking overall, and cool concept. Sheep noise.....haha
For a limited time of work, this game is pretty decent. Procedural generation is a really good way to implement the limitation. Unfortunately, I didn't find the last and 10th sheep. Maybe I'll stay awake forever :D
Interesting concept
For 6 hours that's pretty impressive! It honestly felt like a horror game, especially when the music cut out. I expected a jumpscare at the end lol.
Loved it!