So realistic, I got stressed out as if I was really on work .-. Nice job! :D
Also, I was playing on easy difficulty, and it was still hard, can't imagine how it is on "hard"
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Performance Review's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #118 | 2.309 | 4.000 |
Enjoyment | #121 | 2.117 | 3.667 |
Overall | #130 | 2.021 | 3.500 |
Concept | #133 | 1.925 | 3.333 |
Use of the Limitation | #137 | 1.732 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Artist: Mags (u/maggiemagius) Programmer: Boffin (me!)
Software used
Monogame, VS 2019, Paint.net, Audacity, FL Studio 20
Use of the limitation
We made every playthrough have random events, some events are linked to others so only one of them can occur etc. We use lots of dialogue options and randomly generated puzzles also to help make each playthrough unique.
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