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Saving Froppa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 4.629 | 5.000 |
Overall | #34 | 3.703 | 4.000 |
Enjoyment | #53 | 3.549 | 3.833 |
Concept | #57 | 3.703 | 4.000 |
Use of the Limitation | #122 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Sugarbeetles and Samantha van der Sluis
Software used
Ren'py and procreate
Use of the limitation
I incorporated the time limitation into the plot and story, with the whole game having a sense of the player running out of time. I like environmental themes so I decided to make the story based around a frog inhabited planet that was running out of water. I felt the inital story was quite tragic as water is the main source of life for frogs throughout their existence and for mating purposes.
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Comments
Well polished and wonderful presentation. It took until I met the first tadpole on the planet to learn that they were children, and not unborn eggs, so that was surprising!
For feedback, I believe the (default) font size is a bit small in the dialogue boxes, making it harder to read that normal.
Over all, a very enjoyable and experience. I especially like that the game doesn’t dwell too much on the rapidly declining state of the home planet!
This is probably the prettiest game I've played so far. The atmosphere is so relaxing, but also dramatic and everything has a well-loved, hand-drawn feel to it.
The palette and shading was uber consistent and there was so much attention to detail in the writing.
I hope people take the time to sit with this game, the art and story are definitely worth taking your time with.
Gorgeous game, real wholesome experience. I liked how the limitation was tied to the plot and the writing itself was very nice. I was curious if there was a bad ending if I collected too many or too little resources but I haven't found it if so, not sure if that was by design. But nevertheless Amazing Work!!!
Really good use of tools and love the aesthetic and the music. Would love some subtle sfx on the big story moments.
I was able to finish the game after only finding the tadpoles and some water. Is that a Jam thing or did I ran into a bug?
thank you!
And nah thats how I coded it in the end. Sorry I forgot to take the rock, wood and vine stuff away
I love the colour pallet for the art, and the story. Very creative idea.
thank you so much!