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A jam submission

Diving deepView game page

Dive into the ocean to find the treasure
Submitted by Lord Destro (@Overlord_Destro), christopherpurnell (@chrispcomposer) — 1 hour, 31 minutes before the deadline
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Diving deep's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#243.7933.793
Overall#283.5953.595
Enjoyment#333.4143.414
Use of the Limitation#343.5173.517
Concept#373.6553.655

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
https://christopherpurnell.itch.io/

Software used
Godot, aseprite

Use of the limitation
Your speargun uses up your hp to move you faster and to make you be able to kill enemies

Cookies eaten
36 oreo pack

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Comments

Viewing comments 1 to 1 of 21 · Previous page · First page
Submitted

Nice game! Love the aesthetic, love the controls, love getting eaten alive by the eels. 

I think some of the tutorialization is a bit out of order. For example, the first thing I'm told is to use my left click to move, so I spam it and then I'm confused when I die. A bit further down, it explains this, but I think it should be higher up. Also, I was trying to spear the jelly for a while, so maybe the "avoid jelly" text should come before the spear tutorial.

I had the most fun in the sections with the fish and eels, it gets very intense very fast.

Had a lot of fun playing!

Developer

Thanks, I should have probably put some more thought into the positioning of the  tutorial text, 

but didn't want to spam the player with text so I somewhat half hazardly just put them somewhere.

Viewing comments 1 to 1 of 21 · Previous page · First page