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A jam submission

The SacrificeView game page

Sacrifice things to not die yourself
Submitted by YarDev75 — 1 hour, 52 minutes before the deadline
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The Sacrifice's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#153.7194.400
Concept#233.8884.600
Overall#373.5504.200
Enjoyment#423.3814.000
Presentation#803.2123.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
I worked alone

Software used
FL studio 20 for music, MagicaVoxel for art, SFXR for sfx, Unity for the game, Visual studio to write code

Use of the limitation
keeping anger meter low gets progressivly harder as the game goes on, so the failure is inevitable 'cause at some point you'll just won't have enough time to sacrifice smth

Cookies eaten
none :(

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Comments

Submitted

I surely enjoyed playing! I had some problems to figure some things out (when bank release money, for example) but I understood in the end!  

The game was fun to play, really liked the idea of throwing things at the evil XD.

Made me laugh a couple of times with the sound effects (laughing sounds)

Only downside for me though was the controls, they felt a bit loose (slippery at times) but apart from that it was enjoyable. Good Job!

Developer

Thanks for the feedback (yeah, many people complained about the controls), glad you liked the game overall, would be nice if you also gave the game the rating (stars) (maybe you forgot to save?) ;)

Already rated! Nice game!

Oh and the problem with the UI is fixed now so you could check it out

Submitted

Great game man, the title screen is beautiful and I loved the particles of blood travelling in the screen, it really gave me a great game feel. 

Even after reading the how to play screen, I became a little confused when I played for the first time, but I quickly understand what i had to do, so nothing to worry about.  

The game is really hard to survive for a long time, my best time was 148sec, and the bar will go up really fast if you sacrifice the kids, sometimes I wish I could sell then.

Don't know if that was in purpose, but sometimes the kids bumps in the pentagram, sacrificing themselves without me wanting to sacrifice the kid, making me lose the run. This happened with the cow too, bumping in the store to trade for money. (the laughing sound of sacrificing things is great)

Oh and just after a little long time I discovered that mechanic of giving the corn to the cow so that the cow gives birth. This totally changed my strategy, but i didt'n knew until a bump for accident in the cow with the corn in hand. I was just sacrificing the corn before knewing that.

The demons that appear are awesome too, they really steal your wife hahah.

The movement of the player makes me feel like walking in ice (with the accelerations and slow down), I prefer to walk and stop at the moment that I release the walking button

The game is really enjoyable, I liked to play and try to do the best time. Maybe it could have a target time, to make you want to try again more times, and have a sensation of satisfaction after beating that target time.

Good work!!

Developer (1 edit) (+1)

Thanks so much for teh feedback! I'm glad you liked the game, kids bumping into pentagram and cow selling itself is also part of the game, kinda making you watch out for them too. the game is meant to be hard, so it doesn't take up much time. The mechanic of breeding cows is quite not obvious, I agree, will have to add a bit of text on how to play screen in post-jam Update. I'm not sure about the movement, on one hand it adds to the difficulty, but on the other it's quite hard to get used to, will figure smth out later. I like the target time Idea, will try to implement that one too.
Thanks again for the feedback, glad you liked the game :)

Submitted

Love that you can sell your wife for money :D

XD