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Great game man, the title screen is beautiful and I loved the particles of blood travelling in the screen, it really gave me a great game feel. 

Even after reading the how to play screen, I became a little confused when I played for the first time, but I quickly understand what i had to do, so nothing to worry about.  

The game is really hard to survive for a long time, my best time was 148sec, and the bar will go up really fast if you sacrifice the kids, sometimes I wish I could sell then.

Don't know if that was in purpose, but sometimes the kids bumps in the pentagram, sacrificing themselves without me wanting to sacrifice the kid, making me lose the run. This happened with the cow too, bumping in the store to trade for money. (the laughing sound of sacrificing things is great)

Oh and just after a little long time I discovered that mechanic of giving the corn to the cow so that the cow gives birth. This totally changed my strategy, but i didt'n knew until a bump for accident in the cow with the corn in hand. I was just sacrificing the corn before knewing that.

The demons that appear are awesome too, they really steal your wife hahah.

The movement of the player makes me feel like walking in ice (with the accelerations and slow down), I prefer to walk and stop at the moment that I release the walking button

The game is really enjoyable, I liked to play and try to do the best time. Maybe it could have a target time, to make you want to try again more times, and have a sensation of satisfaction after beating that target time.

Good work!!

(1 edit) (+1)

Thanks so much for teh feedback! I'm glad you liked the game, kids bumping into pentagram and cow selling itself is also part of the game, kinda making you watch out for them too. the game is meant to be hard, so it doesn't take up much time. The mechanic of breeding cows is quite not obvious, I agree, will have to add a bit of text on how to play screen in post-jam Update. I'm not sure about the movement, on one hand it adds to the difficulty, but on the other it's quite hard to get used to, will figure smth out later. I like the target time Idea, will try to implement that one too.
Thanks again for the feedback, glad you liked the game :)