Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DeflectoView game page

Short top-down action game where you have to deflect your own projectile
Submitted by Bife13 — 2 hours, 8 minutes before the deadline
Add to collection

Play game

Deflecto's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#493.8063.806
Overall#563.7263.726
Presentation#623.8713.871
Use of the Limitation#873.4843.484
Concept#923.7423.742

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
https://bife13.itch.io/

Software used
Unity, Chiptune, Aseprite

Use of the limitation
The projectile is fully controlled by the player but it can hit him as well, and the enemies are various versions of the player

Cookies eaten
None unfortunately, didn't buy any before

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted

Great visuals, great music. Simple and entertaining. Well enjoyed :>

Submitted

Nice mechanic with real slick presentation there :)

Took me a while to work out exactly what was going on; but got in the flow when I did :D

Submitted

I love the visuals of this game!

Submitted

Loved it!!! I am a sucker for this type of art style. So clean and simple. The juice was really nice and made the game feel a lot better! Very nice execution overall^^

Submitted

Scored 121! Probably could do better. 

Nice little game! Visuals are nice, music is amazing! 

Was pretty fun to continuously hit the ball around, especially if you could work up a rally and continuously hit it back into a group. Having to change color was also a good idea, since it made you assess the enemies in the room, and change when needed.

Would be cool if the orb started slow, and would gain speed with continuous hits, maybe it already did this, but if so I didn't notice. Rewarding the player with continuous would also be good, maybe the orb could get larger if you kept hitting it without letting it hit a wall twice. (Which would also make it harder to dodge, hmmm...)

Having to move and dodge, while also tracking your ball, while also keeping your mouse on the enemy you want to hit is a hard challenge. But I liked being able to aim with the mouse since It felt a lot cooler.

Overall cool game!

Submitted

good work, i like the graphics and sound effects you have used.

once the game started i wasnt too sure what i was meant to be doing. Some helpful hints would be great.

Viewing comments 6 to 1 of 26 · Previous page · First page