thank you for your feedback!
I was going to do that. But. Time restraints 😆
223.74. Great work!!!!!!! i really like this game. ANd i agree with both games. I feel like the box/rocket is too OP there where times i used the rocket to slide an enemy off the hill, and landed ontop of the star, and picked it up from inside the ship.
but i really enjoyed the ship - i wish it had more obstacles (some that a ship cant go through, so id need to platform myself) along with the ship actually getting hurt by the spikes.
Looks like it could be a fun speedrun style game (kinda like mine)
Made it to day 12, having an enemy respawn in every 0 seconds is a bit overkill though. no way anyone can survive past day 12. lol
Nice work! i liked it. if thats a highscore system - i would have made it mandatory to make the user write their name .. and maybe some prompts. also, the ui messes up when you have alot of $$ and 10+ lives.
but good work. i enjoyed it,
Game over - 4:12 - You win!
Great work , i enjoyed it! id love to see more work put into this. I agree with the below comments, the rotation was a headache, but it worked well within the theme, id personally love to see more of a challenge though. i ended up harpooning the back of its neck. and then just staying there, and shooting it. repeat.
Having other enemies chasing you while you do that, would limit that happening , or a defence mechanism of the animal. e.g. each segment of the animal blasts a projectile when its been hooked for X amount of time.
But i really enjoyed it! add sounds!
Great work! like the concept, it has great potential, but i do agree with the below. He is a scuba diver spear fishing. Not a space thing - water is just purple.
I liked the game, but i honestly had trouble. Alot of the time, the spear didnt shoot out. and i was not a fan of having to aim to shoot, there are other ways that could have made the shooting more enjoyable. Also... "Stopping" to shoot, doesnt work when your in 0 gravity, you will continue to float lol.