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God of colour : Retrieving Powers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #194 | 2.846 | 3.600 |
Concept | #199 | 3.004 | 3.800 |
Overall | #240 | 2.490 | 3.150 |
Enjoyment | #265 | 2.214 | 2.800 |
Use of the Limitation | #282 | 1.897 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
JiwonChoi - Main Developer | MinsungSim - AI Developer | MinjuKim - Main Graphic Artist | SionJung - Sub Graphic Artist & Composer
Software used
Unity Engine, Effect Texture Maker, Blender, Photoshop, Illustrator, FL Studio, Visual Studio
Use of the limitation
You are the god of color. Your colors are divided into 6 bosses and you fight them to retrieve your power.
Cookies eaten
Literally 0
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Comments
Pretty damn tough game, but i enjoyed it alot! You got a ton of content in given the time frame & its very impressive, Definetly would come back to this more than once!
And the thing of stealing all the colour from the area you beat is really nice!
Couldn't get past the 1st level. I'd love to play more but it seems like complete RNG to get past the first section, especially the turrets that fire continuously in a straight line which are near-impossible to get through without taking a hit (if there was some duck mechanic I feel this would be more excusable) and the platforms with inconsistent clipping (why do some platforms let you jump through them and others don't even though they look the same?).
Aesthetically, I really liked it sans the Aperture Science turret lifted directly into the game. Menu looks fantastic, and the music is pretty good.
I like the graphics. It reminded me of old 2D games with pre-rendered 3D models made into sprites.