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A jam submission

meXemView game page

meXem, a game by jrbllo and matheuss
Submitted by jrbllo — 1 hour, 50 minutes before the deadline
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meXem's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#2222.4494.000
Enjoyment#2862.0413.333
Overall#2882.0923.417
Concept#2892.2453.667
Presentation#3191.6332.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
jrbllo and matheuss(https://www.instagram.com/matheuss.design/)

Software used
GameMakerStudio 2, Audacity, Piskel and Photoshop

Use of the limitation
I incorporated the limitation to my game by making the player shoot itself when trying to shoot an enemy, and trust me, many times you become your worst enemy.

Cookies eaten
2

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Comments

Submitted (2 edits)

Good little game _(:3JZ)_

I myself just can't stop picking up life items to survive XD ( I shoot carefully )  However the enemies do moves too fast later on.

Developer(+1)

Hi, we totally agree with that, this game scaling is yet pretty bad, but we are planning to add more stuff and  making the scaling smoother so the runs last longer and are more fun. Thx a lot for playing our game and feedbacking us, and be aware of further versions!

Submitted

Cool 😆 Can you inform me when it's out? _(:з」∠)_ Gonna try it out when the new version comes lol

Submitted(+1)

Short and sweet! This game certainly fits the limitation. I ended up killing myself more than I died to the enemies. The difficulty scaling over time gets unreasonable too early, in my opinion. Around wave 11, the enemies move so fast that some are impossible to catch.

Developer

Hi, we totally agree with that, this game scaling is yet pretty bad, but we are planning to add more stuff and  making the scaling smoother so the runs last longer and are more fun. Thx a lot for playing our game and feedbacking us, and be aware of further versions!

jogo é bao.