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A jam submission

SpebunkoView game page

Dodge, shoot, solve.
Submitted by addsense — 5 minutes, 50 seconds before the deadline
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Spebunko's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#2791.9452.750
Concept#3052.1213.000
Enjoyment#3121.7682.500
Overall#3161.8122.563
Presentation#3571.4142.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
just me

Software used
Unity

Use of the limitation
That would be easy without player touching things

Cookies eaten
I had no time even fo

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Comments

Submitted(+1)

Really liked the minimalistic style and the game concept made for very interesting puzzles.

Submitted (1 edit) (+1)

Very cool concept! Feels like puzzle-dodgeball to me. A good combo!

I do think it'd be good if the spheres had some outline to them, as well as the UI - sometimes it was a bit difficult to see how much energy I had and where the spheres were since they blended together with the color of the walls/sphere.

Regardless, still a fun puzzle game with a more dynamic feel with the grabbing and throwing!

Submitted(+1)

wow! this is really amazing for something you have made yourself, well done !!!

Deleted 2 years ago
Submitted(+1)

Great work. The puzzle is well-designed and fun to solve when I understand how the game mechanics work.
Music is a good choice. I really like it when it comes to a puzzle game.

Art style still lacks some polish. With some help shader , post-processing or particle effect will be better. A spherical mask shader would work great with this game's color change mechanic.